The NPC’s are generally indiscriminate and start picking up items and beating anyone and everyone over the head with it. In each of these the player will enter the area, wander around it, then instigate a fight which results in chaos erupting among everyone in the environment. Scenarios is spread across multiple settings – Biker Bar, Discotheque, Pirate cove – and requires the player to survive an improv single player battle royale.
The player gets access to punches, a special move, power moves that require building up meter, and any items that are scattered around to complete their tasks. The style is voxel based leading to a blocky style with a large amount of versatility. Paint the Town Red is a first-person brawler, with a roguelite side option. Well, I was incredibly wrong about first impressions. The background graphics seemed basic, and the characters are square headed stick figures that don’t seem like they have a lot of articulation. The main menu had a slab of solid music, but the menus were uninspiring and a little confusing – I wasn’t sure whether to start with ‘Scenarios’, ‘Beneath’ or ‘Arena’ as none of them were clearly denoted as ‘main game’. Everyone that missed the original game gets a second chance to experience it.Paint the Town Red is not much at first glance. De Blob 2 is looking great, and it's cool that the game is coming out for all the consoles this time. Student protesters and jokes about silly classes are not things young kids are likely to get, and it was kind of surprising to see one of the cute blob college students put a flower into the barrel of a bad guy's gun (we can laugh about Kent State now, right? Because I did.). The University level is a prime example of that. While technically the game is a family friendly title, the humor is clearly aimed for adults as well as kids. One of the best parts of the previous game was the humor, and we're glad to inform you that de Blob 2 is just as funny. A lot of the game is about finding that right powerup or color pool, then having the skill to keep that color when you need it. There are walls that take a considerable amount of paint to break through, and switches that require a certain color to open.
#Paint the town red game xbox one full
It's more puzzle than action, though the levels are full of plenty of bad guys to splat. Blob rolls around, attacking enemies (by locking on, then jumping on them) and flipping switches. Blob gets into the buildings (usually by having to be a certain color), and from there the game switches to sidescrolling mode.
Each zone has multiple missions inside larger buildings around the area.
This became a much bigger deal when THQ showed off the new sidescrolling platformer levels. Whereas before shaking the Wii remote was the jump mechanic, it's now a simple A button push.
Waggle moves have nearly entirely been removed. Blue Tongue has made a few changes to the game, which help with its spread to other consoles. We're tentatively excited about that feature.
#Paint the town red game xbox one ps3
THQ also says the PS3 version will be in 3D, which could look really awesome in a game like this. It's gradual so you don't really notice, but by the time the level is done the game is jamming. As each area gets painted, the music builds, becoming more lively and complex. The music that we've heard so far is great too. The cutscenes are very cinematic and lively, and the game itself is a kaleidoscope of color. It's just a really pretty game with a great art style. The game looks gorgeous, and not in that "oh it's nice for a Wii game" kind of way.